Breaking Headsets to Break Down Science.
Tasked with bringing a groundbreaking $4M, flexible square footage traveling exhibit to life, I managed the development, prototyping, and production of "Reinventing Reality." Our team’s objective was to demystify the complex science behind Virtual and Augmented Reality for diverse audiences across North America. This required not only sophisticated software and hardware development but also a rugged physical infrastructure capable of surviving the rigors of multi-year touring. Within just a few short months of its debut, nearly 40,000 visitors had come through the door, and 10,000 games in VR were played!
Raising the bar for tech-heavy touring exhibitions